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Showing results for tags 'sv_alltalk'.
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Had a hell of a time trying to figure out how to make it so that sv_alltalk is off while you are alive but then when you die you can talk with anyone else that is dead (both teams). Finally got it figured out and it *should* be working on the OSG server. I assumed it would be handled by either sv_alltalk or sv_deadtalk server commands. Come to find out they don't have the function built in. It's handled by source mod sm_deadtalk. Here is how all 3 work. [b]sv_alltalk "[/b][b]0"[/b] Dead - Can hear everyone on their team but only talk to dead players on their team Living - Can only hear living players on their team. [b]sv_alltalk "1[/b][b]"[/b] Dead - Can hear everyone on both teams and can talk to anyone living or dead on both teams. Living - Can hear both dead and living players on both teams. [b]sv_deadtalk "0"[/b] Dead - Can hear everyone on their team but only talk to dead players on their team [b]sv_deadtalk "1"[/b] Dead - Can talk to the living in chat and voice of their own team. [b]sm_deadtalk = "0"[/b] Off [b]sm_deadtalk = "1"[/b] Dead - Can talk to only dead on either team [b]sm_deadtalk = "2"[/b] Dead - Can talk to living and dead players
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- counter-strike
- sv_alltalk
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