Jump to content

Big patch 11/15/12


Recommended Posts

180.3 MB patch

[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]Release Notes for 11/15/2012[/background][/size][/font][/color]

[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)][ GOTV ][/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- As a GOTV client spectator, the flangbang effect from first person is now reduced a bit and there is now text that says "(BLINDED)"[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- Fixed overhead targetIDs not showing sometimes when spectating with XRay mode on.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- Added a convar "cl_teamid_overhead_maxdist_spec" that can set the max distance overhead TargetIDs will show up when spectating[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- Changed player target selection input from hardcoded number keys to keys bound to "slotN" commands.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- Changed X-Ray toggle key from hardcoded 'X' to whatever is bound for "radio2", which defaults to 'X'.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- Fixed health/armor/ammo of the spectated target not being displayed as a GOTV client.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- Made bomb visible in GOTV clients' map overview at all times.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- Fixed money not showing up in GOTV scoreboard for either teams.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- Fixed flashbang effect flash retriggering when changing spectator target.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- Fixed missing winpanel when GOTV spectating.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- Revised GOTV autodirector behavior.[/background][/size][/font][/color]

[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)][ MISC ][/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- Repacked content to reduce CS:GO disk usage from 6GB to 4.8GB.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- Implemented separate sound for distant grenade explosions to make the distance easier to gauge. Sound crossfades near and distance sound between 800 and 2800 units.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- Reduced audible distance of scope zoom.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- Fire devices have been modified ( Molotovs and incendiary grenades ):[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)] - Fire can now be extinguished by smoke grenades and deployed smokes now deny fire device detonation and spreading.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)] - Fire now spreads a bit faster and not quite as far.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)] - Fire "tagging" slowdown has been removed.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)] - Adjusted fire armor penetration value.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- Fixed Terrorists getting loser bonus payout for running down the clock. Now Terrorists get no income if the round timer runs out.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- Armor Penetration is now shown for weapons in the buy menu.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- 3rd person and first person default duck speed has been slightly increased.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- Tapping the duck key frequently in short intervals will cause your duck to slow, but cools down very fast.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- Smoke grenade visibility inside a smoke has been reduced to give less advantage to players inside and more to players outside.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- Design changes for Scoreboard[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)] - Added team names to scoreboard.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)] - Made score more prominent.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)] - Win banner states are now team specific.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- Design change for win panel and alert messages.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- Server log changes:[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)] - Added xyz coordinates to messages.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)] - Added nade messages.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)] - Added team change messages.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)] - Added 'assist' messages.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- Fixed a case of loss of mouse and keyboard input.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- Server browser filter settings are now saved.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)]- Big Picture Support[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)] - Fixed not being able to dismiss server browser dialog with controller.[/background][/size][/font][/color]
[color=#BBBBBB][font=Arial, Helvetica, sans-serif][size=3][background=rgb(0, 0, 0)] - Added ability to disable all controllers.[/background][/size][/font][/color]

=^.^=

 

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...