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Had a hell of a time trying to figure out how to make it so that sv_alltalk is off while you are alive but then when you die you can talk with anyone else that is dead (both teams). Finally got it figured out and it *should* be working on the OSG server.

I assumed it would be handled by either sv_alltalk or sv_deadtalk server commands. Come to find out they don't have the function built in. It's handled by source mod sm_deadtalk.

Here is how all 3 work.

[b]sv_alltalk "[/b][b]0"[/b]
Dead - Can hear everyone on their team but only talk to dead players on their team
Living - Can only hear living players on their team.

[b]sv_alltalk "1[/b][b]"[/b]
Dead - Can hear everyone on both teams and can talk to anyone living or dead on both teams.
Living - Can hear both dead and living players on both teams.

[b]sv_deadtalk "0"[/b]
Dead - Can hear everyone on their team but only talk to dead players on their team

[b]sv_deadtalk "1"[/b]
Dead - Can talk to the living in chat and voice of their own team.

[b]sm_deadtalk = "0"[/b]
Off

[b]sm_deadtalk = "1"[/b]
Dead - Can talk to only dead on either team

[b]sm_deadtalk = "2"[/b]
Dead - Can talk to living and dead players

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[quote name='Metal' timestamp='1347058035' post='456']
I really think we should turn this off, i personally find it very annoying to listen to everyone in the server talking. I end up needing to mute everyone.
[/quote]

I've also found this to be a problem with some servers in the past, but with a good group of people it should be fun.

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