Walking-Decoy Posted February 5, 2013 Share Posted February 5, 2013 Hi all, As it seems our in-house scrims have proven to be very popular, I thought it was deserving of a sticky for a couple of reasons... - To keep them active, having it stickied is a constant reminder to new\old members as the thread doesn't "disappear" at the bottom. - Gives a general list of tips so that the public server isn't killed in popularity during the times these are taking place. Leadership loves the fact that everyone enjoys scrimming, however we have to also keep in mind why OSG is so popular to begin with, and that's because of the pub. We have to cater to this crowd as they are more or less the lifeline of continuing our success. I'm sure you all understand where we are coming from here. So the following is a general guideline of some things we want you guys to keep in mind when you go to do your 10-man scrims. 1) If a lot of players are going to be pulled from the pub in order to scrim, please do a couple of things: A) Change the map to de_dust2 or another highly popular map. I believe cs_office is good as well... But I'd prefer D2 first if it hasn't been played in the last map. B ) Do not leave all at once. Try and stagger the disconnecting every couple minutes so that a new player can join. This shouldn't take long. C) Before you leave, hit ESC and send out invites to all your other CS Gaming friends to join the pub. Do this especially if the server isn't at capacity. D) Most importantly, at the conclusion of the scrim, take a look at how the pub is doing. If it's low on players, consider hoping into the server for a few rounds before starting the next 10-man... and again consider changing it back to D2. Please feel free to add to anything above if you have an idea on how to keep the pub populated during IN-HOUSE scrims. Chaaaaaarrrrrrrgeeee! Link to comment Share on other sites More sharing options...
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