atari Posted November 16, 2012 Share Posted November 16, 2012 My favorite server during CS:S (or maybe it was 1.6) was a 32 player server that would slay any alive players on the losing team at the end of a round. This always prevented players from just camping out the end of a round (CTs would always try for bomb, no matter the odds; Ts would always frantically try to plant, regardless of the odds). I realize this is a pretty extreme change to the server, but i thought it was at least an interesting topic to bring up. I loved it, but i'm also one who doesn't care about score or the team I join at the start of a round. I'm often the first one rushing as well, so any chance to have others join me, or at the least not camp spawn to get their KD up, is always a pro for me. [EDIT] I should mention this was a mod added to the server, and wasn't slaying done by admins or anything. Link to comment Share on other sites More sharing options...
Jizb Posted November 16, 2012 Share Posted November 16, 2012 i hate those players too. BUT what if only 1 player is alive and he relly tries to do something but the round ends? he would be slayed unfairly. and THIS would take his KD unnecessarily down. so this is a bad idea. Link to comment Share on other sites More sharing options...
Puss in Boots Posted November 16, 2012 Share Posted November 16, 2012 I personally think this will kill server traffic. We aren't #30 out of all servers for nothing and camping can be addressed on an as-needed basis. Sometimes alive members of the losing team TRY to do objective but there are too many enemies and it strategically makes no sense for them to rush to their death if they are in a firefight trying to do objective, only to get slayed for staying alive and not completing objective. This is a server killer. Trust me. Seen it in 1.6. When teams are stacked, it frustrates the losing team more and just causes them to leave. Link to comment Share on other sites More sharing options...
Gln Posted November 16, 2012 Share Posted November 16, 2012 I agree with Puss on this. It's hard to make changes to the server now. Since it's mostly always full and in the top 30 (#29 to be exact) CS:GO servers. Link to comment Share on other sites More sharing options...
Dragoon Posted November 16, 2012 Share Posted November 16, 2012 I have to agree with puss on this one i used to pay on a source server like this and can't count the amount of times i rage quit because of it Link to comment Share on other sites More sharing options...
Hilikus Posted November 16, 2012 Share Posted November 16, 2012 I've played on a few servers that have this mod. I don't like it. When you're on a team that doesn't ever win a round, having to rebuy weapons the next round can be painful. Especially when you're in a situation where there's was no way for you to win the round anyhow. Even though I try to complete the objectives, there are times that I know it fruitless and saving my weapon ensures that I'm not gimped the next round, especially if I were already hurting for buy money. Link to comment Share on other sites More sharing options...
areyouholdin Posted November 16, 2012 Share Posted November 16, 2012 I agree. On the OSG server there's really no need to punish the losing team further because people saving weaponry is rarely a problem, and administrators are pretty good at making sure players are sticking to the objectives. Link to comment Share on other sites More sharing options...
Jizb Posted November 17, 2012 Share Posted November 17, 2012 "atari left the game." Link to comment Share on other sites More sharing options...
atari Posted November 17, 2012 Author Share Posted November 17, 2012 i'm still here! i still like it. although i haven't played on a server with it in awhile, so maybe my opinions will have changed if i tried it. this was mostly inspired by a few frustrating maps i played the other day. Link to comment Share on other sites More sharing options...
Puss in Boots Posted November 17, 2012 Share Posted November 17, 2012 Totally understand frustrations from camping and not trying to complete objective. As our current members "age" within the clan they (and you) will get increased admin which you can then send messages over the server to tell people to get moving or get slapped. I generally remind people to get the bomb or defuse or whatever and they get the point. Link to comment Share on other sites More sharing options...
Walking-Decoy Posted November 26, 2012 Share Posted November 26, 2012 I say we keep to manual slaying. I usually understand if the person camps the round out if they have a good gun and are against 6-7 enemies (I usually go for it but im a crazy mofo )... this would cause less traffic. Is there a slay all members of one team command? That would be useful for the times slaying everyone is appropriate.... like 3v4 and they are camping or something. Chaaaaaarrrrrrrgeeee! Link to comment Share on other sites More sharing options...
Gohda Posted November 26, 2012 Share Posted November 26, 2012 I know back in the day there was either a slay (t, ct) or team slay (t, ct) but I don't know if this new-fangled admin software has it. I'm behind on the times. Link to comment Share on other sites More sharing options...
Hollow Clipz Posted November 26, 2012 Share Posted November 26, 2012 Spice things up and throw the beacon up.. sm_beacon alive DO IT Link to comment Share on other sites More sharing options...
SylenT Posted November 27, 2012 Share Posted November 27, 2012 [quote name='Hollow Clipz' timestamp='1353963508' post='4445'] Spice things up and throw the beacon up.. sm_beacon alive DO IT [/quote] haha yes the beacon! Link to comment Share on other sites More sharing options...
MGSgt.Reaper Posted November 29, 2012 Share Posted November 29, 2012 Just a suggestion but why not test it out, if you can adjust the server settings for maybe a day or two and possibly put an motd when joining the server letting people know that you are testing out slaying at the end of rounds you could possibly monitor and determine whether your population drops below average or goes up. I mean what is the worst that could happen? You should look into some risk analysis and determine if its an acceptable approach. Just another note for those who worry about teams getting destroyed and trying to save weapons its dumb. You are on a public server so people want to have fun and most people don't like to wait for rounds to end especially if they died at the start of the round (I don't mind because most of the time I am drinking). If you are concerned with this maybe implement a team scramble or as I mentioned above test it out on the server and see if it affects your rankings or population. Link to comment Share on other sites More sharing options...
Walking-Decoy Posted December 3, 2012 Share Posted December 3, 2012 Because it only takes a test to kill the server.... Oh and I barely read the MOTD, im sure other people don't as well. Oh and people NEVER like getting slayed "for no reason". Hell they could be rushing the bombsite trying to get it down, JUST BARELY miss the bomb plant and get slayed. We won't have this on our server. Chaaaaaarrrrrrrgeeee! Link to comment Share on other sites More sharing options...
Walking-Decoy Posted December 4, 2012 Share Posted December 4, 2012 If we are lowering the round time, we may want to consider bumping it up to first to 15 instead of 13. Less round time means less play time on our fav maps at the same time. Chaaaaaarrrrrrrgeeee! Link to comment Share on other sites More sharing options...
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